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Devlog
Alpha 9: UI overhaul, World Map and new bugs!
October 01, 2019
by
Robbie Fraser
13
Alpha 9 is finally ready (as ready as it will ever be) for release! Whilst there are some substantial game-play changes, for the last few months we've been laying some important ground work and workin...
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Alpha 8: Advertrucks and UI
June 12, 2019
by
Robbie Fraser
6
Small update with mostly fixes and some quality of life UI stuff. The main thing we wanted roll out is some analytics reporting. All we’re recording is some progression metrics. Eg. which levels you...
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Alpha 7: Pheromones actually work now?
May 29, 2019
by
Robbie Fraser
6
A small-ish update, but still packing some neat stuff and fixing some nasty bugs. The major changes are: Large re-balance of the Tritium Drill, it should be much for fun and viable to drill large area...
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New build! Lasers and a new enemy!
May 24, 2019
by
elyaradine
4
Our biggest update yet, a new build has stomped in, bringing with it a large, armoured enemy type, and new ways to exterminate errant wildlife. Carve through cliffs with Tritium Lasers and harness mag...
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New build! Go green with Terraforming!
March 14, 2019
by
elyaradine
Alpha 0.4 has just been uploaded! Main features include some fleshing out of the housing and farming systems, and terraforming to allow the spread of grass, growing of trees, and some new buildings. T...
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New build! Push bugs into lava!
February 26, 2019
by
Robbie Fraser
5
Alpha version 0.3 is now available! This was mostly a visual update, so you'll notice the game looks and feels a whole lot better now. And a lot less brown. Big thanks to Jonathan for all his help on...
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