Alpha 7: Pheromones actually work now?
Second Earth » Devlog
A small-ish update, but still packing some neat stuff and fixing some nasty bugs. The major changes are:
- Large re-balance of the Tritium Drill, it should be much for fun and viable to drill large areas now.
- Improved tutorials and UI relating to battery mechanics. Hopefully people will stop getting stuck on level 2.
- Pheromones are now much more effective and you can finally lead bugs astray to your heart's content.
Full change-log below:
- Added: All producers show a pop-up when something is earned
- Added: Tutorials earn credits when read for the first time
- Added: Tutorials now pulse when unread
- Added: Tools can now be deselected by clicking on them or pressing ESC
- Added: Revamped power surplus and battery indicators to be more useful
- Added: Pheromone sites actually work well now!
- Changed: Against All Odds has be reworked to match the improved Pheromone Sites
- Changed: Reworked Generate Your Tomorrow to be more reasonable and hopefully teach the mechanics better
- Changed: Tritium Laser fires quicker and uses less Tritium
- Changed: Reflectors are cheaper and have less range
- Changed: Less time between waves on Whatever The Cost
- Changed: Advertrucks earn more credits and are more viable
- Changed: Large bugs are more stun resistant
- Changed: Replaced Pathway to Success with No Room For Failure (hopefully it’s better)
- Changed: Recyclers are cheaper
- Changed: Mortars have a smaller explosion radius
- Changed: Community Centres consume more food per second
- Fixed: Solar Panels can no longer be rotated
- Fixed: Enemies getting stuck on farms
- Fixed: Enemies getting stuck in cliffs
- Fixed: Enemies starting to burn too quickly when they fall in lava
- Fixed: Overlapping the influence of Green Houses, Mining Camps, and Community Centres no longer provides more resource yield.
Files
second-earth-windows-64.zip 407 MB
Version Alpha 7 May 29, 2019
second-earth-osx.zip 417 MB
Version Alpha 7 May 29, 2019
second-earth-linux-64.zip 445 MB
Version Alpha 7 May 29, 2019
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Second Earth
A base building game focused on economy and defence.
Status | In development |
Authors | Robbie Fraser, Call Of The Void, elyaradine, TheJunt, Jaybooty |
Genre | Strategy, Simulation |
Tags | 3D, City Builder, Economy, Management, Real-Time, Real time strategy, Sci-fi, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Alpha 9: UI overhaul, World Map and new bugs!Oct 01, 2019
- Alpha 8: Advertrucks and UIJun 12, 2019
- New build! Lasers and a new enemy!May 24, 2019
- New build! Go green with Terraforming!Mar 14, 2019
- New build! Push bugs into lava!Feb 26, 2019
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