New build! Lasers and a new enemy!
Second Earth » Devlog
Our biggest update yet, a new build has stomped in, bringing with it a large, armoured enemy type, and new ways to exterminate errant wildlife. Carve through cliffs with Tritium Lasers and harness magma offensively with Magma Beams. We've added many more uninhabited* territories -- more missions means more profits!
Headline features:
- Rotatable buildings!
- New enemy: Large Bug - Slow, but heavily armoured and resistant to bullets. Will wreck things.
- New building: Tritium Laser - Fires a laser beam that can mine through cliff walls and melt through bug armour.
- New building: Reflector - Cheap tower that can be chained together to extend the range of a Tritium Laser
- New building: Magma Beam - Fires a deadly plasma beam in a straight line
- New building: Magma Extractor - Extracts magma from lava pits for transportation
- New building: Advertising Truck Garage - Produces a truck that will drive around and monetize your houses
- New mission: Harder they fall
- New mission: Whatever the cost
- New mission: Breaking barriers
- New mission: A chance to shine
- New mission: Pathway to success
- New mission: Choice is a luxury
Notable changes:
- Added camera shake
- Game now features a second music track
- Ore Mines are now split into Quarries and Mining Camps
- Building tooltips now show resource consumption and production
- Mission select screen now has a tooltip with mission information
- Mortars have a new aiming system
- Nests now have a visible mesh in the world
- New render quality settings (Low, Medium, High)
- Road and Pylon tools are now always visible
- Roads, Pylons and Delete all now have shortcut keys ([R], [P] and [Delete] respectively)
- Some cliffs now have ore deposits in them
- Thumpers and Shock pads are now properly affected by Command Towers
- Truck drivers are now smarter (they are still pretty stupid)
- Trucks can now crush bugs
- Wave countdown now displays a tooltip with wave breakdown information
- You can now choose where to place the Star Port on some missions
- You can now click and drag on the minimap
- Removed oxygen system
- Numerous balance changes
Other things:
- Early missions now show a warning if you do not have enough power generation
- Added a grid to the ground when placing buildings
- Background is now blurred when in the pause screen
- Building icons have better lighting
- Building status icons now have more visible colours and bob up and down
- Capacitor battery level is visible on the building itself
- Fire FX visuals are less candle, and more inferno
- Fixed a bug where citizens would not play animations on walkways
- Fixed bug where drag tools would click on buttons
- Fixed bug where tutorial markers would lose their text
- Fixed camera movement not being frame-rate independent
- Tutorial markers now look twice as expensive, but you still get them for free!
- Desert dust fades out at the edges of the map
- Grass meshes now have a far LOD
- New Garage design (includes fully functioning door)
- Improved Solar Panel textures
- Optimized hanging cables
- Replaced many of the bad icons with slightly better ones
- Slightly better bug movement and animation
- Terraformer now has tiny lights and ring hovers subtly
- Terrain now supports U shaped cliffs
- Tooltips now support sprites
- Various draw call optimizations
- Various tutorial changes
Files
Second_Earth_Win_a6 335 MB
Version 2 May 24, 2019
second-earth-osx.zip 417 MB
Version 2 May 24, 2019
Second_Earth_Linux_a6 346 MB
Version 2 May 24, 2019
Get Second Earth
Second Earth
A base building game focused on economy and defence.
Status | In development |
Authors | Robbie Fraser, Call Of The Void, elyaradine, TheJunt, Jaybooty |
Genre | Strategy, Simulation |
Tags | 3D, City Builder, Economy, Management, Real-Time, Real time strategy, Sci-fi, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Alpha 9: UI overhaul, World Map and new bugs!Oct 01, 2019
- Alpha 8: Advertrucks and UIJun 12, 2019
- Alpha 7: Pheromones actually work now?May 29, 2019
- New build! Go green with Terraforming!Mar 14, 2019
- New build! Push bugs into lava!Feb 26, 2019
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