New build! Go green with Terraforming!
Second Earth » Devlog
Alpha 0.4 has just been uploaded! Main features include some fleshing out of the housing and farming systems, and terraforming to allow the spread of grass, growing of trees, and some new buildings.
Terraforming is a visually powerful theme that we really wanted to explore, and we'd like to add more possibilities to make it more meaningful.
Robbie and Evan are off to GDC and Pirate Jam, so for the next month any new builds are likely to focus on art polish, optimization and bug fixes. I'll likely also be working on a new enemy type, though this will only get in when they return. Happy building!
Changelog:
- New building: Terraformer. Spreads green, green grass, and allows trees to grow nearby.
- New building: Community Center. Food is now delivered to this instead of individual houses.
- New building: Scraggle Weed. A type of farm that gives low food yield. (This replaces the old Farms.)
- New building: Nutri-Crop. A type of farm that has high food yield, but only when placed on terraformed land.
- New building: Bio-Reactor. Burns food and oxygen to produce power.
- New building: Housing. Increase credit income when placed around Community Centers. (This replaces the old House.)
- New: Terraforming. Grass and trees build on terraformed terrain.
- New: Bugs gib when taking explosive damage.
- Rework: The game uses a new save system. It should now be more likely to keep saves from previous game versions.
- Rework: Greenhouses. Their influence footprint is now square rather than circular.
- Rework: Command Tower. Lowers the power usage of nearby firing turrets by 33%. No longer increases damage dealt.
- Rework: Civilian behaviour has been improved.
- Fixed: Civilians heavily optimized -- building mass Garrisons should no longer cause the game to lag. Civilian animation is now worse. :P
- Fixed: Far more buildings can be built without causing performance issues.
- Fixed: Added pieces to map edge so it doesn't look so bad.
Files
Second Earth_Win64_a4 313 MB
Mar 14, 2019
Second Earth_OSX_a4 (Untested) 316 MB
Mar 14, 2019
Second Earth_Linux_a4 (Untested) 322 MB
Mar 14, 2019
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Second Earth
A base building game focused on economy and defence.
Status | In development |
Authors | Robbie Fraser, Call Of The Void, elyaradine, TheJunt, Jaybooty |
Genre | Strategy, Simulation |
Tags | 3D, City Builder, Economy, Management, Real-Time, Real time strategy, Sci-fi, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Alpha 9: UI overhaul, World Map and new bugs!Oct 01, 2019
- Alpha 8: Advertrucks and UIJun 12, 2019
- Alpha 7: Pheromones actually work now?May 29, 2019
- New build! Lasers and a new enemy!May 24, 2019
- New build! Push bugs into lava!Feb 26, 2019
Comments
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the electicity screen is overlapping with money screen. Its hardly know how much i have
Sorry! That should be fixed in the latest build (which I'm busy uploading).