New build! Push bugs into lava!
Second Earth » Devlog
Alpha version 0.3 is now available! This was mostly a visual update, so you'll notice the game looks and feels a whole lot better now. And a lot less brown. Big thanks to Jonathan for all his help on the visuals. There's a new level and few sweet gameplay additions too.
Full changelog:
- Added lava that aliens can fall into.
- Added new level: "Furnace for you foe".
- Full refactor of citizen and enemy AI systems.
- Replaced Outpost with Garrison.
- New walkway system. Citizens will now patrol walkways and shoot bugs.
- New wall visuals.
- New materials and lighting for basically everything.
- Changed from gamma colour-space to linear.
- New fog system.
- New citizen spawning system.
- New GPU skinning system for aliens.
- Improved navigation probes.
- New Tesla Tower effects, lightning chains and sounds.
- Some towers now have a flat power usage as well as a battery.
- Reworking of power network system.
- Optimisations to terrain tile placement.
- New citizen shooting effects.
- Press space to start next wave.
- Probes only appear when building.
- Added pause menu with controls.
- New thumper effects.
- Improved siren effects.
- Added some extra camera controls.
- New environment management system.
- Level select screen looks slight worse.
- New bullet tracer effects.
- New sandstorm effects.
- New pheremone effects.
- Changed maximum camera tilt.
- New ground cables.
- Splatter effects now using depth testing shader.
- Bug fixes.
- Balance changes.
- Probably other things...
Files
Second Earth_Windows64_a3.zip 284 MB
Feb 26, 2019
Second Earth_OSX_a3.zip (Untested) 287 MB
Feb 26, 2019
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Second Earth
A base building game focused on economy and defence.
Status | In development |
Authors | Robbie Fraser, Call Of The Void, elyaradine, TheJunt, Jaybooty |
Genre | Strategy, Simulation |
Tags | 3D, City Builder, Economy, Management, Real-Time, Real time strategy, Sci-fi, Tower Defense |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Alpha 9: UI overhaul, World Map and new bugs!Oct 01, 2019
- Alpha 8: Advertrucks and UIJun 12, 2019
- Alpha 7: Pheromones actually work now?May 29, 2019
- New build! Lasers and a new enemy!May 24, 2019
- New build! Go green with Terraforming!Mar 14, 2019
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