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I found that when I click on an element (like the gun turrets to get info) the game does a crash. This is just a FYI, I just need to stop clicking on objects because, Alpha.

Windows 7-64, AMD A8-3850, Radeon HD 6670, 16G ram.

Error is: 4104  Display driver amdkmdap stopped responding and has successfully recovered.

Thanks for letting us know. Sorry about the crash!

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Hey noticed today on the warnings the game gives you for low power etc that you seem to have the Current and Recommended around the wrong way. For instance for power storage it said "current capacity =25,400 recommended capacity=20,800" which would mean i was way over not under.

Huh. That's not supposed to happen. The "show a warning" logic and the "recommended capacity" logic are probably using two different numbers.

I just had the same thing happen to me, 13k current with 8k recommended battery.


Love the game but a few things I would like to suggest
1) Allow road to be able to build over the lava. This allow us to access resource on isles that's too small to be useful.

2) on sector A9 a bit fewer avenue that the bug will attack from would be nice so I can actually access most mines and not be stuck on the bottom left corner

3) have a single-player skirmish mode where play can choose map, and such against the AI would be nice.

Those are all the things I have so far. All in all pretty good game so far. Fairly well balanced and well designed levels other than sector A9 with the lack of sustainable resource mines

Thanks so much for playing and providing feedback!

1) Probably won't do this? I like that you can build power lines over lava but not roads.

2) Do you think that level is too hard? Or frustrating to play?

3) Yeah, other game types are planned. We'll get there eventually :)

1) I know you can build power line over it but islands like the one on the bottom right corner of A9 map where it's too small to build mine, power plant and garage required to make the mine useful is just there for show right now

2) might be just me, but I've tried 5 different times so far. Haven't win once yet.  tested out three different location for base so far: Bottom right corner, mid right side, and center of the map towards top left corner side of the map where all the mine is located

3) good to hear that

also I would like to add maybe allow lava to be a source of power as well.

Amazing, I loved it, but I would love to have a Coop mode, which has two bases in the game in a sandbox together surviving, this would also be epic to have a two player mode, one on each side of the map, where you must survive enemy hordes , who survives longer wins, and in addition to making defenses, can send more enemies to the opponent, something like spending snaps to launch more creature-attracting missile or a "farm" that creates creature eggs and after so long, can being sent (by truck) to a portal, this will spawn a few extra creatures to the opponent, but few, making it difficult, each horde greatly increases the number of monsters and so on.
I know this is hard to do, but it will greatly increase the replayability, if the problem is servers, it could leave for hamachi or other types of online input ways.

Thanks for playing! Cooperative multiplayer was part of the original idea for this game. It's a long way off (many technical challenges need to be solved first) but it's still on the wishlist.


finally! a strategy game that is worth playing these days! great game! hope you can provide a sandbox mode as you further develop it - that would be awesome! (a thing that games with this genre is missing, IMO)

very good however I completed it in an hour or two nothing else to do atleast add skirmish mode to keep us playing 

superb game as usual just finished this second alpha i love the campaign style and the way it plays everything is wonderfully smooth and im happy the electric pylons still zap the bugs in the area i look forward too seeing more of you're wonderful progress.

Hey awesome game (first rts game I actually enjoyed) but on the second area whe you have to place down and connect 3 mines I do that and it does not go away.

Thanks for playing! We'll try fix this.

I wanna buy your game!  add your game into steam!! thx


Please sell this game. I will buy this :)

Why this game is not yet on Steam ?

I would buy day 1 even on Early Access.

Thanks! One day!

Tomorrow or in a year, count me in.

This game in Alpha is already better than many on 1.0,  keep up the good work and when you can please create a Steam page store for the wishlist.

Awesome. I love it.

Very good game! I would love if this game had a multiplayer option (LAN).

Отличная игра, очень приятная графика, начинаю проходить.

Great game, but to hard, cant finish any of the 6th levels... :)

This game is sick! Awesome stuff. Loving it. 


 out of range my screen 60hz and game 90hz and i dont know how change it 


Second Earth.exe has stopped working 
please help 

Sorry about this! Gonna release a hotfix (tomorrow probably?) that'll hopefully address this problem.

A new build is live. Let me know if this fixes your issue.

Hi, game does work. But the text is not readable. Everything works, but though playing game when there is isnt any text! Im using Debian 10, with AMD video card. other games works fine so not any issue with drivers i think. 

Hi there! Sorry about the text not rendering, I've had a brief look at it and I think I've found a possible solution. I'll try make a new build tomorrow.

New build is up. I changed something that might have fixed this issue but wasn't able to reproduce it. Let me know if it works!

Great game! 

But I'm having a problem that after a while the game just freezes and won't move again, additionally it gets stuck on screen, so no matter what I can't do anything else, ctrl alt delete will bring up the menu thing (I'm not sure how it's called in english right now, english isn't my native language), but my computer still thinks I'm in the game for some reason, so I can't click on anything there, ultimately I had to restart the whole computer in order to get it unstuck each time, any sort of fix for this problem available, or something?

Thank you in advance!

Hi there! Sorry about the freezing. We'll try look into that - I think one of our co-workers had the same thing.

Thank you for the info, looking towards the future of this game!

Keep up the good work!

New build is up. Please let me know if this still happening.

Still freezes the game and can't get it to "unfreeze" it again, but at the very least, I can close it with ctrl+alt+delete now, so it's an improvement, thanks for the help! (Also sorry for being so late with my reply, I forgot that itchio doesn't show you notifications if you're in the library.)

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I love the game very much! But I have spotted a few weaknesses:

1. (SPOILER ALERT!!!) Adding advertisement garage changed the balance. Now you can create a 4x4 road "circle" surrounded by people houses and up to 13 garages and get tones of money. Enough to buy anything you want.

2. Big bugs are a great idea, but I remember one was stuck on my solar panels. Please check if they are attacking all types of buildings.

3. As it was suggested, map editor would be a perfect idea.

Hope you will improve the game!


Thank you for your feedback! We've got an update we're working on that's reworking a lot of things (hopefully for the better!), that's coming out really soon.

A map editor is on the roadmap!

Pretty Fun so far but haven't been able to go past 1. Game freezes when I click on 2 has happened 3 times after retrying and it didn't save the victory the second time so had to do 1 again after which it crashed. Camera in irregular intervals moves to the right without any input. Your game seems simple enough to be able to port to mobile devices so hopefully you'll get into that after you publish on PC. wishing you all the luck ^-^ 

Absolutely love this game, it's a masterpiece! I am *not* a gamer so this question may sound dumb. I'm having the hardest time getting through Rising Phoenix. No matter how well defended, super profitable society and having an ample energy surplus....only about 20% of my weapons fire. Could this be a potential bug on this level? ....Or am I missing something here

It's possible there's a bug, but I haven't seen that before. Does it happen every time? If not my tip for that level would be to focus on your credits economy so you can afford ore drops and recyclers.

Game feels very smooth for me but still CPU heavy. Is it possible to use the GPU more?

The mortar is making me sad, it fires at a single bug wasting it's ammo when I have a turret that can finish the bug with less resources. Please implement some logic so the mortar stops wasting it's ammo :). Same for other heavy weaponry.

As for roads, please please add option so one road can be build over another road. Like a bridge. I get very frustrated with road layouts. Maybe also a lava bridge :)?

I also noticed bugs ignore everything except the main base. Makes it easy to build your power a bit away from spawn points feels like I'm cheating.

I know it's prob impossible given the budget but online maps or a mapmaker would be a godsend. I played and finished all of the maps. Sad that there are not more maps.

Really love the game, I really think this would be worthy of being a steam title! Keep up the great work guys.

Thanks for the comment - glad you've been having a good time!

  • Mortars: This is by design. The mortars are probably the strongest weapon in the game, so they need some downsides. We want them to be stupid but predictable. Also, players are rewarded for figuring out they should stagger them, or build forward turrets to kill trickles.
  • Bridges: We could maybe do this. Is it so that you can have two separate loops with roads that crossover but don't connect? Lava bridges we probably won't do. It's nice to have an obstacle that you can span with pylons but not roads.
  • Bug navigation: This is partially a technical limitation that we haven't worked around yet. At some point the bugs will be able to path to multiple points. They probably won't go out of their way to target your power though!
  • Map Editor: This is something we have planned. If we do go to Steam, we'd try ship with an editor and workshop integration.

Mortars: "Also, players are rewarded for figuring out they should stagger them, or build forward turrets to kill trickles." I agree that is what I ended up doing in the end. It feels like a bug that's why I reported it. 

Bridges: yes I'd like to have two separate loops that do not connect. Like a tritium loop, lava loop, ore loop, ... Putting multiple trucks on tracks with intersections end up them all following one loop. Or other shenanigans.

Trucks: would it be possible to make the trucks space themselves with an equal distance between each other gradually? It's annoying to have 3 consecutive trucks and only one being able to pick up some ore. Or to not get anything for a while and then everything in one go.

Roads: some feedback on how many trucks I need on a road for good efficiency would be fantastic. It's hard to know at the moment. It feels frustrating combined with how trucks space themselves.

Bug navigation, Map Editor: good to know that's by design and knowing you have more fun stuff planned. Hoping for a steam version. Best of luck!

Bridges: Thanks for the feedback!

Trucks: This is something we've been wondering how to solve. If you have a loop with no branches there's a bit of a timing component to how you place the garages, which I hate. Smarter AI is planned and will help in most other cases. Maybe trucks should recognise when they're in a loop and slow down a little? It'll be tricky to do.

Roads: We're gonna (slowly but surely) add more feedback to the UI. This case is hard to calculate though, so it's likely to always be left up to the player to feel and tweak it out.

Thanks again for playing!


Absolutely loving this game, awesome work

It looks really great. Will you add this game to Steam or any other launcher? 

Not sure of the long term future of the project. But if we keep working on it, yes, we would put it on Steam.

Awesome game :)

Some optimization would be needed, after playing through few map game slows down a lot :(

Thank you!

We have some ideas on how to do this, and will definitely want to get that done before we're done with the game!

system requirments i have DX 10

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I think the game would still run, but might get extremely slow. It makes use of GPU instancing to get so many things on screen, which to my knowledge is only available on DX11, Metal, Vulkan and other newer APIs.


A Endless Mode would be nice!

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If you are playing on the alpha 5 version, here are some cheat codes:

[Tab] - Unlock "gode" Mode

[Shift] + G = Get Ore

[Shift] + P = Auto next wave

Love the game! Share any other admin shizz you find.

With Respect,



A couple you've missed:

[Shift] + E = Spawn enemies

[Shift] + F12 = Hide UI

[Shift] + U = Unlock levels (not sure if this one still works?)

[F3/F4] = Speedup time

Thank you. I am noob compared to you.

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how do I install the unity.dll?

You don't need to install it. After you unzip the file you should be able to run the .exe file (and the game will just run, no installation required)

it give me the error the code execution cannot proceed because unityplayer.dll was not found reinstalling the program may fix this problem

Did you unzip all of the contents of the zip file into the same place, and then run the .exe?


The UnityPlayer.dll should be in the same folder as the Second Earth.exe. I believe that error happens when it's not.

it is one of my new favorite games :)


Please release this game on EA immediately on Steam.

now im really struggling to get my foot on new build. its just like a new game for me :)

I think we'll be changing a few things in the next update, maybe even removing a couple things added last. I think we can improve a lot on the current experience.

I finished all of them now :) except for against all odd

Finally a sci fi game that isnt on ALPHA centauri. Proxima was better anyways.

i keep on telling myself to try this game and i keep forgetting but now i am!

Please add 3440x1440 support

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