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Second Earth - Early Access Review

I'd like to confirm that the Linux a5 works fine. Finished first map, looking forward to more! Thanks for this game!

btw I can still click on the levels but I can't see what I am clicking but when I enter the world everything is clear and I can see but on the main menu is all white in Mac

OH. That narrows things down, thanks! I'll take a look when I get to work tomorrow. Do you mind joining our Discord and sending me a message, so that I can send you a Mac build and see if the menu is fixed?

btw devs did you fix the white problem for MacBooks

Just wanted to say thanks, your game has brought so many such good times. I am kinda addicted and I can't wait to see the next installment.

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I just get an file when I download it. what do I have to do now?

Is it a ".zip" file?

If it is a zip file and it is the correct file for your platform (Windows/MacOSX/Linux) then you should be able to extract it and run the .exe file within the extracted folder.

Hi a question for the devs: Are you planning to release an integrated Map Editor or external Map Editor? Would be awesome, since I see there a huge community potential. ^-^ 

We haven't discussed a map editor yet. We do have some internal tools that help with making maps a much easier task, but I imagine we'd still have to do quite a bit of work packaging that into something that saves and loads at runtime, rather than in the Unity editor, and giving it a usable UI. I'm sure we'll chat about it when we're all back together!

I am no professional, but maybe you can serialize a class with a save pattern for each entity (In this case buildings and streets as simplest) and then you could save the object into binarys... ( using System.Runtime.Serialization.Formatters.Binary; )

like:
[Serializable]
    class SaveEntitys{Entity[] ListOfEntitys [...]} [Serializable]
    class Entity{public Entity(obj object, Vector2 position, obj content)} 

Sounded like you haven't thought about it that much, maybe this is a way to go? :3 Maybe you have even already other structures, which leads into the problem, that this "path" of saving won't work... ^-^


A full version of this game would absolutely include a map editor though. 

Any updates for this amazing game? The final challenge has become too easy :/ 

Robbie and Evan are travelling for the next couple of weeks, so updates will be slow until then, especially in terms of gameplay content. I've been working on some optimization and art, but it's not necessarily enough to warrant another update until they're back. I'm happy you've been enjoying it though! :D

i cant download it

it said intergrity fail

Which platform are you trying to download it for? I've been able to download and unzip them all successfully. :/

how can i dowload it 

Are you not able to click the download links at the bottom of the game post?

on my new MacBook when I opened the game it  turned all White except for the bottom left corner 

Oh dear! Thanks for letting us know! We don't develop on Macs, so it's hard for us to test on that platform, but we'll figure something out!

hi, how does one rotate a building?

Rotating buildings currently isn't possible. (Afaik it was intentional, because it leads to having to plan road networks better, but it's not intuitive and we're open to changing that.)

When I open the game on my MacBook 2018 the screen just go all white...

wanted to give this  a try but download says cant find anything to download

same for me

Which platform do you want to play it on? I can give you a Dropbox link if the download links aren't appearing on Itch.

This should be fixed now. Sorry!

This should be fixed now! Really sorry!

STARSHIP TROOPER BUGS


Super glad you had fun! Was worried that you'd lose that second level, but you just made it!

Thanks so much

What are the minimum requirements for this game? I have a computer from late 2009.

The game is a bit of a beast in terms of CPU requirements and GPU requirements. Second Earth won't work without a Direct X 11 graphics card, because we rely on Mesh Instancing on the GPU to render so many bugs.

ok.

I figured I would ask.

You guys should make an optimised version, the same game, just not as high graphics.

This game looks great! Keep up the good work.

I cant get passed lvl 2 the 2nd hored of aliens just demolished my wall and all my towers help  me pls

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Oh No!!!

The lesson lvl 2 is trying to teach is that you should build lots and lots of solar panels. You can beat the level pretty much just building the free towers and then 100% solar panels.

I like the game so far, looking forward to future updates :)

Hello, I would like to ask you how you are doing such good games. I'm learning unity and c# but I don't know if it's the best way to start it.

I wanted to message you but I didn't find out.

Your work is so cool!

i like my profile ;) don't check it out...

i also like the game as much as my profile :)

Deleted 2 years ago

I seem to have fallen for a trick.

I don't know about your profile provide a link

minimum requirementsa?

The game uses extensive use of mesh instancing, which requires a DX11-level graphics card.

(It may run on other graphics cards, but is likely to be very slow.)

Absolutely loving this, really happy to see a Linux build so early on!

Very interested to watch this continue development :)

好玩

21321316511032132132132
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i try to install and get "No compatible uploads were found for this title".

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What are you trying to install? There is not install for Windows, and I don't think there should be one for Mac and Linux.

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I think the issue is that none of the downloads have been tagged with their respective operating system, making them un-installlable through the client.

THANKS CYBOLLIC!  Yeah, that probably was the case! Thanks!

I can confirm that the Linux client now shows the "Install" button and that it downloads the correct package :)

I just beat the game after struggerling on the second mission but i found a really cheap and easy strat to help me win that i haven't seen anyone use Try using pylons as a wall give it a go it will change your life.

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Haha!  That's not how we intended pylons to be used :P

Did you beat the entire game and found that the second mission was the most difficult?

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yes that is how i found it, it probably was because that mission helps you decide how you want to play the game, but still it was brilliant and i look forward to more of you're hard work thank you.

you should add an endless defense mode

This is an excellent idea!

The final mission is fun, but I could easily go 20 + rounds.

Maybe an increase in alien damage as well.

increase in alien damage sounds good but also new aliens is a must if the game is going to expand

As an owner of Broforce, Genital Jousting and Gorn, I am rlly excited to play this game. Downloading it right now, and love everything you guys put out. I really wish there was a way we could financial support you guys, but overall I am glad to see your growth as a company, from a hobby to a living haha. Thanks for putting this out <3

Agreed.

Ahh, it love me a good game of--er- genital jousting?

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I'm really stuck on the 6th mission, there are too many aliens, i tried several ways to pass it but it seems impossible...  Is it just me ?

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No, that others have reported that mission being extra difficult as well. We'll probably make that mission simpler or come later in the campaign.

On that level the houses and farms that you start with aren't really adequate for the economy you need. You need to start with building an extra community center and an extra greenhouse and farms (at least). If you have lots of credits you'll be able to build lots of mines and enhance those mines and build plenty of trucks (as the mines are all pretty far away). You'll need a lot of ore to defend on four fronts.

The way I approach defending that level is to use the pheremone traps to get the aliens to cluster near a few places on the map, and then only defend those spots, not even building walls elsewhere where the aliens won't come. And I use the resources I save from not defending everywhere to build extra thumpers (which slow down the aliens a lot). Of course you need a fair bit of power to run the thumpers, I'd recommed getting at least 2 tritium reactors.

The most recent build I think did make that level a little easier, I'm not certain exactly which build you're using.

Coconut Mouse beat the level like this (in an older build):

 
Don't know if that's what you're struggling with though?

Well, i finally did it. Yes, you are right, building farms helps a lot. The big problem is electricity, it's for me the only problem in this game. I need at least 700k+ to win my games, i got the same problem for mission 7.

Under 700k, turrets fire 2-3 times and they're out of energy. With thumpers, pheromones and tesla towers, my god all of these tritium reactors and solar panels are useless...

Batteries helps, but they can't reload enough energy to continue firing for all of these DAMN ALIENS :p Really, i enjoy this game, it's super fun. It's the only disadvantage for me.

Also, i see in the video that farms aren't the same as mines, i got the brown ones. Is there a difference ?

P.S: It's also frustrating when a sandstorm appears when the final wave come.... XD 

You're playing a newer version of the game where the farms look different (and better in my opinion).

On the later missions if you can charge like 10 capacitors you should be able to hold off the aliens with 200-300 surplus power. Tesla turrets and especially mortar turrets are very energy efficient.

This game is really good. Keep it up guys! 

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i have finished all of them. this is the playlist

https://www.youtube.com/playlist?list=PLGQne04ZxH9LMcDJtjdH-3d5gsGlkivcS

can this playlist get in your homepage? :)

now i have new purpose of visiting this site of alpha 0.4

THE LASTTTT LEVELLLLL

THE FINAL CHALENGEEEEEEE..........


HOPE YOU ENJOY AND FOLLOW ME :)

good rts i like it! challenging enough but not too hard. time between waves should be a bit longer 

I agree, also selection for # of waves or difficulty of opponent would be nice to appeal to various skill levels.

next level walkthrough Adversity Is Opportunity

and some next losing part

and win part of level 8 furnace your foe

Do the creators have a patreon?

We don't! If you want to support us, just being excited about the game and telling us about it is very motivating. Also if you've got friends that you think would enjoy it, telling them about it.

You can also check out Free Lives's previous games on Steam (though developed by different team members): Broforce, Genital Jousting and Gorn.

I see, well if you guys have venmo or something I would love to support this game.!!!

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rising phoenix

hey, could you provide a linux build?

I'll make sure that there's a Linux build in the next update (though it'll be untested).

Please include an option to increase number of waves!

thank you

Awesome, I hope all the success!!

featuring the level of Tritium Future

and Against All Odds

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